3D Art and Animation

In June 2021 I got a six month license for Zbrush as a way to cope with the ongoing lockdowns in Melbourne. My friend and professional/award winning character artist, Joe Tolliday, was between jobs and offered to help catch me back up. Thus the Cam Jams began.

My first sculpt was the Skull below. In those six months I tried to get caught up as much as I could using Zbrush only. It then finished off in November 2021 with a three hour sculpt-off where I submitted my Chicken-Zilla.

You can keep up to date with my new art adventures over on my new artstation.

New Sculpts!


Older Stuff

Back in my days before my career in marketing and sales I was learning 3D art and animation as part of my studies at Swinburne. Below you can see the multiple projects I was a part of including fan work, university projects and technology tests in between.